![]() ![]() Initially, there were issues within the Sega staff with regard to how Kiryu would act in the game. Due to Kiryu taking care of the orphans, Yokoyama feared the character became too kind. Originally, Kiryu was meant to go to prison once again but because it was going to be obvious they changed his story in this game. The inclusion of Kiryu running an orphanage for Yakuza 3 was enjoyed by Yokoyama despite rewriting this subplot multiple times. Nagoshi thanked staff member Yokoyama that the team could further develop Kiryu's appeal across the franchise. Furthermore, Nagoshi said this difference is shown across the series. For this game Toshihiro Nagoshi stated Kiryu was highly different from an iconic hero as a result of the way he enjoys his life. As a result, he had Kiryu and Haruka trying to live a "more 'human' life" throughout Yakuza 3. When the spin-off Ryū ga Gotoku Kenzan! was released, he commented that the tale of Kazuma Kiryu had yet to be completed. The same basis was used for Yakuza 2 where the narrative focuses more on the new character Kaoru Sayama rather than Kiryu. Although Kiryu is the player character for Yakuza, Nagoshi refrained from calling him the protagonist as the narrative was focused on the character Haruka Sawamura who has a character arc instead in the game. According to Sega producer Toshihiro Nagoshi, dragons have a strong image about them, and that when players sample it, they would, as the title suggests, get a feel for the strength and manliness of the main character. When describing Kiryu, the staff found his position would be of the noble samurai type who would often protect others. Writer Hasei Seishu told the staff the positions were too high for his age and thus Kiryu's age was revised. In creating Kazuma Kiryu, there were some issues regarding how realistic his position and age were. Writer Toshihiro Nagoshi created Kazuma Kiryu with Hasei Seishu's aid. ![]() On the other hand, he has also been viewed as a somewhat typical gaming protagonist. Kiryu is also often considered a PlayStation mascot. Several critics have praised how Kiryu, despite his history as a yakuza, stood out because of his kindness and character development across the series' story. The eighth installment, Yakuza: Like a Dragon, stars a new protagonist, though Kiryu still makes an appearance.Ĭritical reception to Kiryu has been generally positive. He was once again the sole playable character in the series' seventh main installment, Yakuza 6: The Song of Life. Kiryu was the sole playable character for the first three games in the next three, additional playable characters are included, causing him to take on a smaller role. Nagoshi stated he was created to appeal to a broad audience. Sega producer Toshihiro Nagoshi created Kiryu alongside Hase Seishū, a novelist who helped write the plotlines of the series' first two games. Besides the two Yakuza live-action films, the character has also appeared in other video games including Project X Zone 2 and as downloadable content in the spin-off game, Fist of the North Star: Lost Paradise. ![]() He is voiced by Takaya Kuroda in Japanese and by Darryl Kurylo in the English version of the first game which he reprises 15 years later for Yakuza: Like a Dragon. After leaving prison, he fights against the new threats in his life, during which he meets Haruka Sawamura, to whom he eventually becomes an adoptive father. He was introduced in the series' 2005 debut game, where he took the blame for his boss's death to protect his best friend Akira Nishikiyama, resulting in his expulsion from the clan and a ten-year stay in prison. He is popularly known as "the Dragon of Dojima" ( 堂島の龍, Dōjima no Ryū) due to the tattoo of a dragon on his back and him originally being a fearsome member of the yakuza group known as the Dojima Family, a subsidiary of the Tojo Clan. Kazuma Kiryu ( Japanese: 桐生 一馬, Hepburn: Kiryū Kazuma) is a fictional character and the protagonist of Sega's action-adventure beat 'em up Japanese role-playing game series Yakuza. ![]()
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